Nengo ( is a graphical neural simulation environment. The following are available at the booth, and on the web at

Rapid tutorials (3-5 min)

Tutorials (10-15 min)

Demos (3-5 min)


Selected related publications

Stewart, T.C., Tripp, B., Eliasmith, C. (2009) Python Scripting in the Nengo Simulator. Frontiers in Neuroinformatics. 3:7.

Stewart, T. and C. Eliasmith. (2009) Compositionality and biologically plausible models. In W. Hinzen, E. Machery, and M. Werning (eds.) Oxford Handbook of Compositionality. Oxford University Press.

Singh, R. and C. Eliasmith (2006). Higher-dimensional neurons explain the tuning and dynamics of working memory cells. Journal of Neuroscience. 26: 3667-3678.

Eliasmith, C. (2005). A unified approach to building and controlling spiking attractor networks. Neural Computation. 17(6): 1276-1314.

Eliasmith, C. and C. H. Anderson (2003). Neural Engineering: Computation, representation and dynamics in neurobiological systems. MIT Press.