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java.lang.Objectca.nengo.model.impl.NoiseFactory.NoiseImplNull
public static class NoiseFactory.NoiseImplNull
| Nested Class Summary |
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| Nested classes/interfaces inherited from interface ca.nengo.model.Noise |
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Noise.Noisy |
| Field Summary |
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| Fields inherited from interface ca.nengo.model.Noise |
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DIMENSION_PROPERTY |
| Constructor Summary | |
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NoiseFactory.NoiseImplNull()
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| Method Summary | |
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Noise |
clone()
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float |
getValue(float startTime,
float endTime,
float input)
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void |
reset(boolean randomize)
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| Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public NoiseFactory.NoiseImplNull()
| Method Detail |
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public float getValue(float startTime,
float endTime,
float input)
getValue in interface NoisestartTime - Simulation time at which step startsendTime - Simulation time at which step endsinput - Value which is to be corrupted by noise
Noise.getValue(float, float, float)public Noise clone()
clone in interface Noiseclone in class java.lang.Objectpublic void reset(boolean randomize)
reset in interface Resettablerandomize - True indicates that the object should be reset to a
randomly selected initial state (the object must be aware of the
distribution from which to draw from). False indicates that the
object should be reset to a fixed initial state (which it must
also know). Some objects may not support randomization of the initial
state, in which case a fixed state will be used in either case.Resettable.reset(boolean)
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